LANGUAGE GAME IN THE FRENCH ADVERTISING DISCOURSE: MEANS OF ITS CREATION AT DIFFERENT LANGUAGE LEVELS

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Abstract

DOI 10.18522/1995-0640-2022-3-70-77

The linguistic means of creating a language game in French advertising texts at the phonetic, lexical, word-formation, grammatical levels of the language are investigated. Homophones and paronyms are distinguished on the phonetic level, stylistic tropes – on the lexical, stylistic figures – on the grammatical, contamination – on the word-formation. Cases of combinations of different tropes and figures in some advertising texts are established.

Key words: language game, advertising discourse, advertising text, linguistic means, language level, homophones, paronyms, stylistic tropes, stylistic figures

Author Biographies

  • Sergey M. Kravtsov, Southern Federal University

    grand Ph.D. of Philology, Professor of the Institute of Philology, Journalism and Intercultural communication, acting head of the Department of romance Philology

  • Andrei G. Zhilnin , Southern Federal University

    first-year postgraduate student of the Institute of Philology, journalism and intercultural communication

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Published

2022-10-06

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Section

LINGUISTICS

How to Cite

LANGUAGE GAME IN THE FRENCH ADVERTISING DISCOURSE: MEANS OF ITS CREATION AT DIFFERENT LANGUAGE LEVELS. (2022). Proceedings of Southern Federal University. Philology, 26(3), 70-77. https://philol-journal.sfedu.ru/index.php/sfuphilol/article/view/1761

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